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Game Tiles

Painterly 2D game tiles for an action platformer.
Tiling format inspired by the UbiArt Framework's "frieze" system. First, an opaque, seamless texture filled polygon is drawn to the screen, then a set of perimeter tiles is wrapped intelligently around it, despite its shape. Extremely flexible technique for creating collidable platformer terrain.

variations of seamless tile

variations of seamless tile

textured polygon wrapped with perimeter tiles

textured polygon wrapped with perimeter tiles

perimeter tiles laid out in sheet

perimeter tiles laid out in sheet

non-uniform perimeter tiles

non-uniform perimeter tiles

tile creation

tile creation

tile testing

tile testing

abandoned WIP  ❌

abandoned WIP ❌